Objet | Avant | Après |
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wa2robe Robe de Vecna | This robe doesn't even have close to the power that the two famous artifacts, the Hand and Eye of Vecna, possess. Still, from simply being worn by the powerful lich, the robe absorbed enough magical energies to become a potent magic item. STATISTICS: Equipped abilities: - Armor Class: 4 - Magic Resistance: +10% - Improves casting speed by 3 - Can memorize two extra 7th-level wizard spell Weight: 3 | This robe doesn't even have close to the power that the two famous artifacts, the Hand and Eye of Vecna, possess. Still, from simply being worn by the powerful lich, the robe absorbed enough magical energies to become a potent magic item. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 4 - Mémorisation de 2 sorts profanes supplémentaires de niveau 7 - Vitesse d'incantation : +3 - Résistance à la magie : +10 % Poids : 3 |
abrobe5 Robe of the Arcane Brotherhood | This stylish robe radiates a dark aura when you examine it. Markings hint that it was possibly made for mages of Arcane Brotherhood in Luskan. This powerful mage robe offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. According to the robe's high quality and magic power, it obviously belonged to one of the Overwizards or even the Archimage Arclem Greeth himself. How this robe left Brotherhood and it's previous owner is not certain, and it is better not to know this. Needless to say, due to the nature of its enchantment, this robe can only be worn by wizards of evil alignment. STATISTICS: Equipped abilities: - Armor Class: 2 - Saving Throws: +2 - Magic Resistance: +10% - Improves casting speed by 3 - Immunity to backstab Weight: 5 | This stylish robe radiates a dark aura when you examine it. Markings hint that it was possibly made for mages of Arcane Brotherhood in Luskan. This powerful mage robe offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. According to the robe's high quality and magic power, it obviously belonged to one of the Overwizards or even the Archimage Arclem Greeth himself. How this robe left Brotherhood and it's previous owner is not certain, and it is better not to know this. Needless to say, due to the nature of its enchantment, this robe can only be worn by wizards of evil alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 2 - Jets de sauvegarde : +2 - Vitesse d'incantation : +3 - Résistance à la magie : +10 % - Immunité aux attaques sournoises Poids : 5 |
ambam3 Medal of Ambassador | This precious medal is made of pure gold and adorned with bright gems. It’s magic improves the wearer’s perception and empathy. STATISTICS: Equipped abilities: - Wisdom: +1 - Intelligence: +1 - Charisma: +1 Weight: 2 | This precious medal is made of pure gold and adorned with bright gems. It’s magic improves the wearer’s perception and empathy. PARAMÈTRES : Capacités d'équipement : - Intelligence : +1 - Sagesse : +1 - Charisme : +1 Poids : 2 |
amulob9 Dweomer's Heart | This ancient amulet bears the signature enchantments of the Archwizard Karsus, creator and caster of the Karsus's Avatar spell that triggered the Fall of Netheril. When a caster touches this amulet, he feels all the sadness and nostalgia of the fallen magic empire and the power long forgotten. It has been imbued with many magical properties and allows to ignore Mystra's limitations on the magical arts. Most scholars call this treasure "Dweomer's Heart", though common mortals can see such item only in historical books as it had changed hands of many great mages, liches and demigods through blood, battle and intrigues. Karsus's amulet is a great boon to any practitioner of the arcane arts except for wild mages. As it's strong connection with the Weave can turn them into madness or even instantly kill. Though this ill-fated relic bears a great power, it is also a great burden, as it weakens the wearer physically and morally. STATISTICS: Equipped abilities: - Strength: -2 - Dexterity: -2 - Constitution: - 2 - Wisdom: - 2 - Magic Resistance: +10% - Improves casting speed by 1 - Protection from Timestop - May only be removed with a Remove Curse spell Charge abilities: - Nahal's Reckless Dweomer three times per day with 100% probability that a wild surge will have positive effect Requires: 17 Intelligence | This ancient amulet bears the signature enchantments of the Archwizard Karsus, creator and caster of the Karsus's Avatar spell that triggered the Fall of Netheril. When a caster touches this amulet, he feels all the sadness and nostalgia of the fallen magic empire and the power long forgotten. It has been imbued with many magical properties and allows to ignore Mystra's limitations on the magical arts. Most scholars call this treasure "Dweomer's Heart", though common mortals can see such item only in historical books as it had changed hands of many great mages, liches and demigods through blood, battle and intrigues. Karsus's amulet is a great boon to any practitioner of the arcane arts except for wild mages. As it's strong connection with the Weave can turn them into madness or even instantly kill. Though this ill-fated relic bears a great power, it is also a great burden, as it weakens the wearer physically and morally. PARAMÈTRES : Capacités d'équipement : - Maudit : Ne peut être ôté qu'à l'aide d'un sort de Délivrance de la malédiction - Vitesse d'incantation : +1 - Force : -2 - Dextérité : -2 - Constitution : -2 - Sagesse : -2 - Hiatus entropique : +100 - Résistance à la magie : +10 % - Immunité à l'arrêt du temps Capacités de charge : - Rupture hasardeuse de Nahal (3 fois par jour) Poids : 3 Nécessite : - Intelligence : 17 |
anclk5 Wings of Fire | This formidable cloack provides protection worthy of any great leader. It does so by affecting Saving Throws, Armor Class and Fire Resistance. Besides it allows to cast Fire Shield Red. The cloak is red and decorated with the image of phoenix. Very little known about it’s history, but no doubt – it is connected with the plane of fire. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Fire Resistance: +25% - Movement Rate: +1 - All cold damage inflicted by the character is increased by 15% Charge abiities: - Fire Shield Red once per day Weight: 3 | This formidable cloack provides protection worthy of any great leader. It does so by affecting Saving Throws, Armor Class and Fire Resistance. Besides it allows to cast Fire Shield Red. The cloak is red and decorated with the image of phoenix. Very little known about it’s history, but no doubt – it is connected with the plane of fire. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Dégâts de froid : Multiplié par 15 % - Vitesse de déplacement : +1 - Résistance au feu : +25 % - Résistance aux dégâts de feu magiques : +25 % Capacités de charge : - Bouclier de feu (rouge) (1 fois par jour) Poids : 3 |
asbelt Spirit of Adventurer | This magic girdle has been perfected for use by any rambling, itinerant and intrepid adventurer or mercenary that travels from town to town and often engages in battle. Aside from shielding the wearer from various forms of dangers it improves his combat abilities. A very useful item for adventurer of any profession. STATISTICS: Equipped abilities: - Strength: +1 - 1/2 extra attack per round - Armor Class: +1 - Saving Throws: +1 Weight: 2 | This magic girdle has been perfected for use by any rambling, itinerant and intrepid adventurer or mercenary that travels from town to town and often engages in battle. Aside from shielding the wearer from various forms of dangers it improves his combat abilities. A very useful item for adventurer of any profession. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Attaque par round : + une demi - Force : +1 Poids : 2 |
ccspqu3 Crown of the Spider Queen | This old circlet is made of the purest silver and embedded with dark gem. Once it was blessed by Lolth herself, granting the wearer increased protection and power. STATISTICS: Equipped abilities: - Wisdom: +1 - Saving Throws: +1 - Magic Resistance: +5% - Casts Spider Spawn once per day Weight: 1 | This old circlet is made of the purest silver and embedded with dark gem. Once it was blessed by Lolth herself, granting the wearer increased protection and power. PARAMÈTRES : Capacités d'équipement : - Protection contre les coups critiques - Jets de sauvegarde : +1 - Sagesse : +1 - Résistance à la magie : +5 % Capacités de charge : - Crown of the Spider Queen (1 fois par jour) Poids : 1 |
cgrace Ring of Cat's Grace | Grandmaster Assassin Sharliza Deri loved cats of all types. Especially panthers. Quick, beautiful and dangerous. No surprise, when she ordered a personal ring for herself, she chose a form of a panther. Her lover, a skilled mage-thief from Kara-Tur fashioned it for her. He enchanted the ring somehow, but old thieves say, that Cat's Grace had absorbed magical energies simply being worn by Sharliza. This ring grants it's wearer quickness of action, fleetness of foot and allows to see in complete darkness as if under a sky filled with stars. Cat's Grace is a potent magic item, and it is highly sought after by thieves of all types. STATISTICS: Equipped abilities: - Dexterity: +1 - 1/2 extra attack per round - Move Silently: +25% - Infravision up to 120 ft. Weight: 0 | Grandmaster Assassin Sharliza Deri loved cats of all types. Especially panthers. Quick, beautiful and dangerous. No surprise, when she ordered a personal ring for herself, she chose a form of a panther. Her lover, a skilled mage-thief from Kara-Tur fashioned it for her. He enchanted the ring somehow, but old thieves say, that Cat's Grace had absorbed magical energies simply being worn by Sharliza. This ring grants it's wearer quickness of action, fleetness of foot and allows to see in complete darkness as if under a sky filled with stars. Cat's Grace is a potent magic item, and it is highly sought after by thieves of all types. PARAMÈTRES : Capacités d'équipement : - Attaque par round : + une demi - Dextérité : +1 - Camouflage dans l'ombre : +25 % - Infravision permanente Poids : 0 |
cotwiz1 Cloack of the Wizard | Such cloacks are very popular among mages of all sorts, as they solve many vital problems of adventuring caster. Though they are rather rare and expensive, and not everyone can afford them. This particular example offers protection from arrows while at the same time increasing one's Magic Resistance and Saving Throws. Besides, it protects the wearer from silence effect. STATISTICS: Equipped abilities: - Armor Class: +3 vs. missile and piercing attacks - Saving Throws: +1 - Magic Resistance: +5% - Vocalize Weight: 3 | Such cloacks are very popular among mages of all sorts, as they solve many vital problems of adventuring caster. Though they are rather rare and expensive, and not everyone can afford them. This particular example offers protection from arrows while at the same time increasing one's Magic Resistance and Saving Throws. Besides, it protects the wearer from silence effect. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +3 contre les armes perforantes - Classe d'armure : +3 contre les projectiles - Jets de sauvegarde : +1 - Résistance à la magie : +5 % - Immunité au silence Poids : 3 |
dsign1 Ducal Signet | This pompous ring was crafted in Amn as a present for one of the dukes of Baldur's Gate. Though it is adorned with big bright jems, it is valuable because of magical properties. This signet truly grants power, but it also corrupts the wearer, making him more arrogant. However the ring never reached the hands of dukes, as the Amn's ambassador was killed and the treacherous present was stolen. STATISTICS: Equipped abilities: - Wisdom: - 2 - Charisma: + 2 - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +5% Weight: 0 | This pompous ring was crafted in Amn as a present for one of the dukes of Baldur's Gate. Though it is adorned with big bright jems, it is valuable because of magical properties. This signet truly grants power, but it also corrupts the wearer, making him more arrogant. However the ring never reached the hands of dukes, as the Amn's ambassador was killed and the treacherous present was stolen. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Sagesse : -2 - Charisme : +2 - Résistance à la magie : +5 % Poids : 0 |
elrobe5 Eldritch Robe | This stylish and light robe has been specially enchanted to meet all needs of the adventuring caster on the battlefield. Aside from protecting the wearer from various forms of damage, it also greatly improves casting abilities. There are a small number of such valuable robes floating around the realms, and the exact origins of this one are unknown. However, it is said that it's previous owner was one of the royal mages of Cormyr. STATISTICS: Equipped abilities: - Armor Class: 3 - Saving Throws: +1 - Magic Resistance: +10% - Improves casting speed by 3 Weight: 5 | This stylish and light robe has been specially enchanted to meet all needs of the adventuring caster on the battlefield. Aside from protecting the wearer from various forms of damage, it also greatly improves casting abilities. There are a small number of such valuable robes floating around the realms, and the exact origins of this one are unknown. However, it is said that it's previous owner was one of the royal mages of Cormyr. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 3 - TAC0 : +1 - Jets de sauvegarde : +1 - Vitesse d'incantation : +3 - Résistance à la magie : +10 % Poids : 5 |
emnec4 Emerald necklace | Les amulettes sont généralement des objets magiques suspendus autour du cou par une chaîne. Le type de chaîne accompagnant l'amulette augmente souvent la valeur esthétique de l'objet, mais pas ses propriétés magiques. On ne peut porter qu'une seule amulette autour du cou. PARAMÈTRES : Poids : 1 | Les amulettes sont généralement des objets magiques suspendus autour du cou par une chaîne. Le type de chaîne accompagnant l'amulette augmente souvent la valeur esthétique de l'objet, mais pas ses propriétés magiques. On ne peut porter qu'une seule amulette autour du cou. PARAMÈTRES : Poids : 1 |
evring Evermind | This beautiful ring was presented to the wizard Delorna by her powerful father - the wizard Shandalar. The story of this ring is simular to other rings of that kind. Long ago, a grand wizard from Amn was rumored to have defied Mystra's limitations on the magical arts. Legends spoke of this wizard being able to cast spells without the limitation of memorization. In the end it was found that his powers stemmed from the several magical rings that he had made for himself. His proclaimed "everlasting memory" was a hoax, though his rings continue to be one of the most sought after items in the realms. STATISTICS: Equipped abilities: - Can memorize one exta 2nd-level spell and one extra 4th-level spell Weight: 0 | This beautiful ring was presented to the wizard Delorna by her powerful father - the wizard Shandalar. The story of this ring is simular to other rings of that kind. Long ago, a grand wizard from Amn was rumored to have defied Mystra's limitations on the magical arts. Legends spoke of this wizard being able to cast spells without the limitation of memorization. In the end it was found that his powers stemmed from the several magical rings that he had made for himself. His proclaimed "everlasting memory" was a hoax, though his rings continue to be one of the most sought after items in the realms. PARAMÈTRES : Capacités d'équipement : - Mémorisation d'un sort profane supplémentaire de niveau 2 - Mémorisation d'un sort profane supplémentaire de niveau 4 Poids : 0 |
ghshield Defender of the Rose | This finely crafted shield was constructed by the knights, priests and wizards of an ancient order in Сormyr – «Blade and the Rose» for their leader – sir Roland Aglarond. It has seen a lot of battles and provides protection worthy of any great warrior. Such technology of crafting is now lost. STATISTICS: Equipped abilities: - Armor Class: +3, an extra +1 vs. missile attacks - Saving Throws: +1 - Magic Resistance: +5% Requires: 9 Strength Weight: 4 | This finely crafted shield was constructed by the knights, priests and wizards of an ancient order in Сormyr – «Blade and the Rose» for their leader – sir Roland Aglarond. It has seen a lot of battles and provides protection worthy of any great warrior. Such technology of crafting is now lost. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +3 - Classe d'armure : +1 contre les projectiles - Jets de sauvegarde : +1 - Résistance à la magie : +5 % Poids : 4 Nécessite : - Force : 9 |
lprid5 Leader's Pride | This wonderful cloack has been made from the highest quality cloth available in the land. Hand sewn by talented tailors of Cormyr and masterfully enchanted, it has been imbued with great magical properties and provides protection worthy of any great leader. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +5% - Protects against all forms of panic and boosts morale Weight: 3 | This wonderful cloack has been made from the highest quality cloth available in the land. Hand sewn by talented tailors of Cormyr and masterfully enchanted, it has been imbued with great magical properties and provides protection worthy of any great leader. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Résistance à la magie : +5 % - Moral : Passe à -1 - Immunité à la peur - Immunité à l'horreur - Immunité à la panique Poids : 3 |
magrob6 Magister's Robe | Since the age of Netheril, mages have learned to bestow a wide variety of magical properties upon the everyday objects that surround them. A favorite item of such enchantment is the common robe. It is lightweight, affordable, and holds its enchantment well, thereby making it ideal equipment for a mage. Due to their magical heritage, however, only single-, dual-, and multi-class Mages may wear these enchanted robes. STATISTICS: Equipped abilities: - Armor Class: +2 - Saving Throws: +1 Weight: 4 | Since the age of Netheril, mages have learned to bestow a wide variety of magical properties upon the everyday objects that surround them. A favorite item of such enchantment is the common robe. It is lightweight, affordable, and holds its enchantment well, thereby making it ideal equipment for a mage. Due to their magical heritage, however, only single-, dual-, and multi-class Mages may wear these enchanted robes. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +2 - Jets de sauvegarde : +1 Poids : 4 |
maring Memory Amplifier | Long ago, a grand wizard from Amn was rumored to have defied Mystra's limitations on the magical arts. Legends spoke of this wizard being able to cast spells without the limitation of memorization. In the end it was found that his powers stemmed from the several magical rings that he had made for himself. His proclaimed "everlasting memory" was a hoax, though his rings continue to be one of the most sought after items in the realms. STATISTICS: Equipped abilities: - Can memorize one exta 3rd-level spell and one extra 5th-level spell Weight: 0 | Long ago, a grand wizard from Amn was rumored to have defied Mystra's limitations on the magical arts. Legends spoke of this wizard being able to cast spells without the limitation of memorization. In the end it was found that his powers stemmed from the several magical rings that he had made for himself. His proclaimed "everlasting memory" was a hoax, though his rings continue to be one of the most sought after items in the realms. PARAMÈTRES : Capacités d'équipement : - Mémorisation d'un sort profane supplémentaire de niveau 3 - Mémorisation d'un sort profane supplémentaire de niveau 5 Poids : 0 |
mcirc Circlet of Mystery | The reason why Mystra, the Goddess of Magic, invested a portion of her divine might in this circlet is not known. It radiates powerful magic and it is a very desirable item for any caster. STATISTICS: Equipped abilities: - Intelligence & Wisdom: +2 - Immunity to charm, confusion, domination, and hold Charge abilities: - Restoration of one mage spell for each level (total 9 spells) once per day. If there are no spells to restore on current level, it restores a spell of a level below. Area of Effect: The user Weight: 1 | The reason why Mystra, the Goddess of Magic, invested a portion of her divine might in this circlet is not known. It radiates powerful magic and it is a very desirable item for any caster. PARAMÈTRES : Capacités d'équipement : - Protection contre les coups critiques - Intelligence : +2 - Sagesse : +2 - Immunité au sort Confusion - Immunité à la paralysie - Immunité à la confusion - Immunité aux charmes Capacités de charge : - Spell Restoration (1 fois par jour) Poids : 1 |
moring9 Halaster's Teleport Ring | Halaster Blackcloak (formerly Hilather) was a very old and insane wizard who resided within his lair: Undermountain. Over many centuries, numerous magic items have been created by or attributed to Halaster Blackcloak, and this Teleport Ring was one of them. However, how it moved to other lands without him is not certain. STATISTICS: Charge abilities: - Dimension door at will Weight: 0 | Halaster Blackcloak (formerly Hilather) was a very old and insane wizard who resided within his lair: Undermountain. Over many centuries, numerous magic items have been created by or attributed to Halaster Blackcloak, and this Teleport Ring was one of them. However, how it moved to other lands without him is not certain. PARAMÈTRES : Poids : 0 |
necrin7 Ring of Necron | This ring was crafted and imbued with powerful magic by the dark wizard Necron, before he joined the lichdom. It is a powerful tool and it has many interesting properties. STATISTICS: Equipped abilities: - Save vs. Death & Breath & Spell: +2 - Magic Resistance: +5% - Can memorize one extra 6-7 level wizard spell - Casts Ray of Enfeeblement on Enemy within sight Weight: 0 | This ring was crafted and imbued with powerful magic by the dark wizard Necron, before he joined the lichdom. It is a powerful tool and it has many interesting properties. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +2 contre la paralysie, la mort et les poisons - Jets de sauvegarde : +2 contre les souffles - Jets de sauvegarde : +2 contre les sorts - Mémorisation d'un sort profane supplémentaire de niveau 7 - Mémorisation d'un sort profane supplémentaire de niveau 6 - Résistance à la magie : +5 % Poids : 0 |
plchsw7 Planar Chaser+5 | A jagged-edged scimitar-like greatsword with a silver blade and golden hilt. This sword, made of alchemical silver, obviously is a kin to the fabled Silver Sword of Gith. It is an extraplanar relic sacred to the Githyanki. STATISTICS: Equipped abilities: - Armor Class: +3 - Saving Throws: +1 - Magic Resistance: +15% - Immunity to confusion and all psionic attacks Combat abilities: THAC0: +5 Melee: - 25% chance to cast Spell Strike on hit - 25% chance to cast Lower Resistance on hit Damage: 1d8+5 (Slashing), 1d3 (Magic) Ranged: Damage: 1d8+5 (Wave of shards) Charge abilities: - Barrier of Shards once per day Speed Factor: 0 Proficiency Type: Long Sword (Universal) Type: One-handed Requires: 7 Strength, 16 Intelligence, 16 Wisdom, 16 Charisma Weight: 4 | A jagged-edged scimitar-like greatsword with a silver blade and golden hilt. This sword, made of alchemical silver, obviously is a kin to the fabled Silver Sword of Gith. It is an extraplanar relic sacred to the Githyanki. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +3 - Jets de sauvegarde : +1 - Résistance à la magie : +20 % - Immunité au sort Confusion - Immunité au sort Labyrinthe psionique - Immunité au sort Domination - Immunité au sort Coup de fouet à l'ego - Immunité au sort Attaque balistique - Immunité au sort Détonation - Immunité au sort Souffle psionique - Immunité au sort Domination psionique - Immunité à la confusion Capacités de charge : - Barrier of Shards (1 fois par jour) Capacités de combat (au corps à corps) : - Inflige 1d3 points de dégâts magiques supplémentaires - 26 % de chance de lancer le sort Anéantissement des défenses (comme un lanceur de sorts de niveau 25) - 26 % de chance de lancer le sort Réduire la Résistance (comme un lanceur de sorts de niveau 25) Enchantement : +5 TAC0 : +5 Dégâts : 1d8 +5 Type de dégâts : Tranchant Facteur de vitesse : 0 Capacités de combat (Wave of Shards) : Enchantement : +5 TAC0 : +5 Dégâts : 1d8 +5 Type de dégâts : Perforant Facteur de vitesse : 0 Type de compétence : Grande épée Type : Arme à 1 main Poids : 4 Nécessite : - Force : 6 - Intelligence : 16 - Sagesse : 16 - Charisme : 16 |
polsw3 Price of Loyality +3 | This ornate and perfectly balanced sword was created by the smiths of ancient Myth Drannor and later was found by lord Gelandius from Waterdeep, when his party investigated the ruins of Myth Drannor on a secret mission. The sword served him well, until his patron, duke Lorellis took it away as a proof of loyality. The weapon's further fate is unkown. STATISTICS: Equipped abilities: - Armor Class: +1 - 1/2 extra attack per round Сombat abilities: THAC0: +3 Damage: 1d8+3 Damage type: Slashing Speed Factor: 2 Proficiency Type: Long Sword Type: One-handed Requires: 9 Strength Weight: 3 | This ornate and perfectly balanced sword was created by the smiths of ancient Myth Drannor and later was found by lord Gelandius from Waterdeep, when his party investigated the ruins of Myth Drannor on a secret mission. The sword served him well, until his patron, duke Lorellis took it away as a proof of loyality. The weapon's further fate is unkown. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Attaque par round : + une demi Enchantement : +3 TAC0 : +3 Dégâts : 1d8 +3 Type de dégâts : Tranchant Facteur de vitesse : 2 Type de compétence : Épée longue Type : Arme à 1 main Poids : 3 Nécessite : - Force : 9 |
polsw4 Price of Loyality+4 | The fabled sword «Price of Loyality» was improved. It is now exceedingly deadly in combat. This ornate and perfectly balanced sword was created by the smiths of ancient Myth Drannor and later was found by lord Gelandius from Waterdeep, when his party investigated the ruins of Myth Drannor on a secret mission. The sword served him well, until his patron, duke Lorellis took it away as a proof of loyality. The weapon's further fate is unkown. STATISTICS: Equipped abilities: - Armor Class: +1 - 1 extra attack per round Сombat abilities: THAC0: +4 Damage: 1d8+4 Damage type: Slashing Speed Factor: 1 Proficiency Type: Long Sword Type: One-handed Requires: 9 Strength Weight: 3 | The fabled sword «Price of Loyality» was improved. It is now exceedingly deadly in combat. This ornate and perfectly balanced sword was created by the smiths of ancient Myth Drannor and later was found by lord Gelandius from Waterdeep, when his party investigated the ruins of Myth Drannor on a secret mission. The sword served him well, until his patron, duke Lorellis took it away as a proof of loyality. The weapon's further fate is unkown. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Attaque par round : +1 Enchantement : +3 TAC0 : +4 Dégâts : 1d8 +4 Type de dégâts : Tranchant Facteur de vitesse : 1 Type de compétence : Épée longue Type : Arme à 1 main Poids : 3 Nécessite : - Force : 9 |
robearm Robe of Armory | There are a small number of these valuable gold and crimson robes floating around the realms, and all of them are the creation of an abjurer named Delgam of the Many Hands, so called for his extensive use of the expression on the other hand... Delgam eschewed imbuing his items with offensive powers or other miscellaneous magic effects. Instead, he focused on what abjurers tend to focus on: defense. His robes were extremely popular, so much so that mages were coming to him from all over the world to demand that he make more for them. Delgam decided to fade into obscurity rather than cater to packs of power-hungry wizards. His robes are his most well-known legacy. STATISTICS: Equipped abilities: - Armor Class: 4 - Physical Damage Resistance: +10% Weight: 5 | There are a small number of these valuable gold and crimson robes floating around the realms, and all of them are the creation of an abjurer named Delgam of the Many Hands, so called for his extensive use of the expression on the other hand... Delgam eschewed imbuing his items with offensive powers or other miscellaneous magic effects. Instead, he focused on what abjurers tend to focus on: defense. His robes were extremely popular, so much so that mages were coming to him from all over the world to demand that he make more for them. Delgam decided to fade into obscurity rather than cater to packs of power-hungry wizards. His robes are his most well-known legacy. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 4 - Résistance aux dégâts physiques : +10 % Poids : 5 |
rsencl4 Robe of the Sentinel | The delicate yet sturdy craftsmanship of the elven races allows them to design many beautiful yet utilitarian goods. Among these are rare robes of sentinels. Sentinels - are great elven warriors, both skilled at might and magic. This particular example is made of finest elven tissue and leather. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. A very valuable elven item. As with other mage robes, they cannot be worn except by wizards. STATISTICS: Equipped abilities: - Armor Class: 4 - Saving Throws: +1 - Magic Resistance: +5% - Improves casting speed by 1 Weight: 5 | The delicate yet sturdy craftsmanship of the elven races allows them to design many beautiful yet utilitarian goods. Among these are rare robes of sentinels. Sentinels - are great elven warriors, both skilled at might and magic. This particular example is made of finest elven tissue and leather. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. A very valuable elven item. As with other mage robes, they cannot be worn except by wizards. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 4 - Jets de sauvegarde : +1 - Vitesse d'incantation : +1 - Résistance à la magie : +5 % Poids : 5 |
rspwar2 Ring of Spell Warding | A favorite item of protection for a mage entering a magical duel, this ring provides protection against spells, but does not interfere with the mage's own spellcasting. STATISTICS: Equipped abilities: - Save vs. Spell: +2 Weight: 0 | A favorite item of protection for a mage entering a magical duel, this ring provides protection against spells, but does not interfere with the mage's own spellcasting. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +2 contre les sorts Poids : 0 |
runec5 Ruby necklace | Les amulettes sont généralement des objets magiques suspendus autour du cou par une chaîne. Le type de chaîne accompagnant l'amulette augmente souvent la valeur esthétique de l'objet, mais pas ses propriétés magiques. On ne peut porter qu'une seule amulette autour du cou. PARAMÈTRES : Poids : 1 | Les amulettes sont généralement des objets magiques suspendus autour du cou par une chaîne. Le type de chaîne accompagnant l'amulette augmente souvent la valeur esthétique de l'objet, mais pas ses propriétés magiques. On ne peut porter qu'une seule amulette autour du cou. PARAMÈTRES : Poids : 1 |
rztrobe Robe of the Zulkir | Zulkir was a title of power among the Red Wizards of Thay. There were eight zulkirs, one for each School of Magic; together they ruled the Red Wizards and, by extension, Thay itself. They did not directly control the country, as the day-to-day governing was left to the tharchions. However, they had the ears of the tharchions, and "what the zulkirs want, they get". This truth explains many of the failures of Thay — as there was no one ruler of the Red Wizards, the constant in-fighting among the zulkirs often resulted in ruined plans. Zulkirs held their positions for life, or until he or she renounced the title. When a position opened, wizards of the same school of magic selected the replacement, but often other zulkirs tried to sway the election, making the appointment an intrigue-filled and ruthless event. This powerful mage robe offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance and Saving Throws. Due to the nature of its enchantment, it can only be worn by wizards of evil alignment and true class. STATISTICS: Equipped abilities: - Armor Class: 2 - Saving Throws: +2 - Magic Resistance: +10% - Fire Resistance: +50% - Improves casting speed by 2 Weight: 6 | Zulkir was a title of power among the Red Wizards of Thay. There were eight zulkirs, one for each School of Magic; together they ruled the Red Wizards and, by extension, Thay itself. They did not directly control the country, as the day-to-day governing was left to the tharchions. However, they had the ears of the tharchions, and "what the zulkirs want, they get". This truth explains many of the failures of Thay — as there was no one ruler of the Red Wizards, the constant in-fighting among the zulkirs often resulted in ruined plans. Zulkirs held their positions for life, or until he or she renounced the title. When a position opened, wizards of the same school of magic selected the replacement, but often other zulkirs tried to sway the election, making the appointment an intrigue-filled and ruthless event. This powerful mage robe offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance and Saving Throws. Due to the nature of its enchantment, it can only be worn by wizards of evil alignment and true class. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 2 - Jets de sauvegarde : +2 - Vitesse d'incantation : +2 - Résistance à la magie : +10 % - Résistance au feu : +50 % - Résistance aux dégâts de feu magiques : +50 % Poids : 6 |
scham5 Amulet of Scholar | Such amulets are very popular among the magisters, masters, professors of magical academies and schools, as they improve spellcasting ability and allow to demonstrate more spells to students per day. As with other such items, they can only be used by those of the wizardly profession. STATISTICS: Equipped abilities: - Save vs. Spells: +1 - Lore: +10 - Can memorize one extra 1-st and 2-nd wizard spell Weight: 1 | Such amulets are very popular among the magisters, masters, professors of magical academies and schools, as they improve spellcasting ability and allow to demonstrate more spells to students per day. As with other such items, they can only be used by those of the wizardly profession. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +1 contre les sorts - Mémorisation d'un sort profane supplémentaire de niveau 2 - Mémorisation d'un sort profane supplémentaire de niveau 1 - Connaissance : +10 Poids : 1 |
sheart7 Sacred Heart | This golden talisman has been blessed to improved the wearers protection, and besides beautiful appearance, it contains powerful beneficial magic. Due to the nature of its blessings, it can only be worn by characters of non-evil alignment. STATISTICS: Equipped abilities: - Saving Throws: +1 - Hit Points: +3 - Bless - Protection from Evil Weight: 1 | This golden talisman has been blessed to improved the wearers protection, and besides beautiful appearance, it contains powerful beneficial magic. Due to the nature of its blessings, it can only be worn by characters of non-evil alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +2 contre les créatures mauvaises - Jets de sauvegarde : +2 contre les créatures mauvaises - Jets de sauvegarde : +1 - Points de vie maximum : +3 - Bénédiction permanente - Immunité contre les attaques des démons convoqués Poids : 1 |
sigom5 Signet of Magus | Long ago, a grand wizard from Amn was rumored to have defied Mystra's limitations on the magical arts. Legends spoke of this wizard being able to cast spells without the limitation of memorization. In the end it was found that his powers stemmed from the several magical rings that he had made for himself. His proclaimed "everlasting memory" was a hoax, though his rings continue to be one of the most sought after items in the realms, and this one is one of the most powerful among them. STATISTICS: Equipped abilities: - Lore: +15 - Can cast double the number of 1st- and 2nd-level wizard spells Weight: 0 | Long ago, a grand wizard from Amn was rumored to have defied Mystra's limitations on the magical arts. Legends spoke of this wizard being able to cast spells without the limitation of memorization. In the end it was found that his powers stemmed from the several magical rings that he had made for himself. His proclaimed "everlasting memory" was a hoax, though his rings continue to be one of the most sought after items in the realms, and this one is one of the most powerful among them. PARAMÈTRES : Capacités d'équipement : - Double le nombre de sorts profanes mémorisables de niveau 2 - Connaissance : +15 Poids : 0 |
sphrin1 Sapphire ring | Les amulettes sont généralement des objets magiques suspendus autour du cou par une chaîne. Le type de chaîne accompagnant l'amulette augmente souvent la valeur esthétique de l'objet, mais pas ses propriétés magiques. On ne peut porter qu'une seule amulette autour du cou. PARAMÈTRES : Poids : 1 | Les amulettes sont généralement des objets magiques suspendus autour du cou par une chaîne. Le type de chaîne accompagnant l'amulette augmente souvent la valeur esthétique de l'objet, mais pas ses propriétés magiques. On ne peut porter qu'une seule amulette autour du cou. PARAMÈTRES : Poids : 0 |
ulring9 Ring of Ulcaster | Ulcaster was a great conjurer, who founded a school of wizardry in the small farming village of Beregost in the mid-11th century. Roughly eighty years after the school was founded, Calishite mages came to fear the school's power and popularity. The school was destroyed in a massive spell battle and Ulcaster disappeared and was not seen since. Some people say, he is a ghost now. And some sages consider this desired ring is the true reason of calishite assault. However, fabled Ulcaster's Ring is almost everything, what remained of the school's glory. It has powerful arcane knowledge within and it is valuable item for any mage. STATISTICS: Equipped abilities: - Can memorize one extra wizard spell of each level - Lore: +25 Weight: 0 | Ulcaster was a great conjurer, who founded a school of wizardry in the small farming village of Beregost in the mid-11th century. Roughly eighty years after the school was founded, Calishite mages came to fear the school's power and popularity. The school was destroyed in a massive spell battle and Ulcaster disappeared and was not seen since. Some people say, he is a ghost now. And some sages consider this desired ring is the true reason of calishite assault. However, fabled Ulcaster's Ring is almost everything, what remained of the school's glory. It has powerful arcane knowledge within and it is valuable item for any mage. PARAMÈTRES : Capacités d'équipement : - Mémorisation d'un sort profane supplémentaire de niveau 1 - Mémorisation d'un sort profane supplémentaire de niveau 2 - Mémorisation d'un sort profane supplémentaire de niveau 3 - Mémorisation d'un sort profane supplémentaire de niveau 4 - Mémorisation d'un sort profane supplémentaire de niveau 5 - Mémorisation d'un sort profane supplémentaire de niveau 6 - Mémorisation d'un sort profane supplémentaire de niveau 7 - Mémorisation d'un sort profane supplémentaire de niveau 8 - Mémorisation d'un sort profane supplémentaire de niveau 9 - Connaissance : +25 Poids : 0 |
wanrobe Wanderer's Robe | This mage robe has been perfected for use by any rambling, itinerant mage that travels from town to town. Its enchantments provide protection from the bandit's arrow and from the jealous mage that lies in ambush with his spell. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and casting abilities. As with other robes of its kind, the Wanderer's Robe can only be worn by wizards. STATISTICS: Equipped abilities: - Armor Class: 4 - Saving Throws: +1 - Magic Resistance: +5% - Can memorize one extra wizard spell of 1-4 level Weight: 6 | This mage robe has been perfected for use by any rambling, itinerant mage that travels from town to town. Its enchantments provide protection from the bandit's arrow and from the jealous mage that lies in ambush with his spell. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and casting abilities. As with other robes of its kind, the Wanderer's Robe can only be worn by wizards. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 4 - Jets de sauvegarde : +1 - Mémorisation d'un sort profane supplémentaire de niveau 1 - Mémorisation d'un sort profane supplémentaire de niveau 2 - Mémorisation d'un sort profane supplémentaire de niveau 3 - Mémorisation d'un sort profane supplémentaire de niveau 4 - Résistance à la magie : +5 % Poids : 6 |
warobe5 Robe of the White Arcanist | The White Arcanist - is a title among the paladins of Mystra. It is caster of great power, who is dedicated to carve righteous swath through all the evils that plague the Realms. Especially undead, evil dragons, dark wizards and demons. This robe has been perfected for use by courageous and wise caster that travels from town to town and all over the world and seeks to do good and defeat evil. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and casting abilities. These robes are very rare, and they were noticed only among the highest ranks of Mystra’s paladins. Due to the nature of its enchantment, it can only be worn by mages of good alignment. STATISTICS: Equipped abilities: - Armor Class: 3 - Saving Throws: +1 - Magic Resistance: +10% - Improves casting speed by 2 - Immunity to death effects Weight: 6 | The White Arcanist - is a title among the paladins of Mystra. It is caster of great power, who is dedicated to carve righteous swath through all the evils that plague the Realms. Especially undead, evil dragons, dark wizards and demons. This robe has been perfected for use by courageous and wise caster that travels from town to town and all over the world and seeks to do good and defeat evil. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and casting abilities. These robes are very rare, and they were noticed only among the highest ranks of Mystra’s paladins. Due to the nature of its enchantment, it can only be worn by mages of good alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure de base : 3 - Jets de sauvegarde : +1 - Vitesse d'incantation : +2 - Résistance à la magie : +10 % - Immunité à la mort magique Poids : 6 |
weamu3 Wandering Eye | Powerful and beautiful sea witch Laestra was a faithful servant of Umberlee. One day a crew of the ship "Wandering Eye" visited Laestra's temple for healing. The captain was wounded by sahuagins and remained there for some time. Laestra healed him and fell in love with him. As fate would have it, that man is Balduran, the famous adventurer. He promised to visit Laestra on his way back from Anchorome. And right before departure Laestra enchanted this amulet for her lover. But Balduran never returned. it is said, that it was Umbelee's jealousy, that trapped Balduran in the cursed island of lycanthropy. STATISTICS: Equipped abilities: - Strength: +1 - Dexterity: +1 - Constitution: +1 Weight: 1 | Powerful and beautiful sea witch Laestra was a faithful servant of Umberlee. One day a crew of the ship "Wandering Eye" visited Laestra's temple for healing. The captain was wounded by sahuagins and remained there for some time. Laestra healed him and fell in love with him. As fate would have it, that man is Balduran, the famous adventurer. He promised to visit Laestra on his way back from Anchorome. And right before departure Laestra enchanted this amulet for her lover. But Balduran never returned. it is said, that it was Umbelee's jealousy, that trapped Balduran in the cursed island of lycanthropy. PARAMÈTRES : Capacités d'équipement : - Force : +1 - Dextérité : +1 - Constitution : +1 Poids : 1 |
XADVB1 Adventurer's Boots | These enchanted and stylish boots belonged to Reddik Lokmar, the famous traveller from Beregost. In these boots he travelled across the whole Faerun. Their enchantments provide protection from different misfortunes encountered on the road. STATISTICS: Equipped abilities: - Armor Class: +3 vs. missile attacks - Saving Throws: +1 - Movement rate: +2 Weight: 3 | These enchanted and stylish boots belonged to Reddik Lokmar, the famous traveller from Beregost. In these boots he travelled across the whole Faerun. Their enchantments provide protection from different misfortunes encountered on the road. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +3 contre les projectiles - Jets de sauvegarde : +1 - Vitesse de déplacement : +2 Poids : 3 |
xamulmj Amulet of Majesty | Adorned with ruby, this masterfully enchanted amulet radiates an aura of arcane energy and unearthly splendor. It has a blood of red dragon within, and it is a great boon to any practitioner of the arcane arts. This fabulous amulet increases the mage's proficiency in casting abilities while at the same time increasing one's Magic Resistance. Of course, something so valuable is likely to attract unwanted attention from rival mages, so the amulet has seen much use, and changed hands very often. It's last known owner was the arrogant thayan wizard Delroz Alakris, who received it by right of succession. His party foolishly tried to rob the red dragon Xarogksit and failed. Xarogsit easily killed Delroz and added the wizard's amulet to his treasury. It's futher fate is unknown. STATISTICS: Equipped abilities: - Magic Resistance: +10% - Improves casting speed by 1 - Protection from Miscast Magic - Can memorize one extra 5-th and 8-th level wizard spell Weight: 1 | Adorned with ruby, this masterfully enchanted amulet radiates an aura of arcane energy and unearthly splendor. It has a blood of red dragon within, and it is a great boon to any practitioner of the arcane arts. This fabulous amulet increases the mage's proficiency in casting abilities while at the same time increasing one's Magic Resistance. Of course, something so valuable is likely to attract unwanted attention from rival mages, so the amulet has seen much use, and changed hands very often. It's last known owner was the arrogant thayan wizard Delroz Alakris, who received it by right of succession. His party foolishly tried to rob the red dragon Xarogksit and failed. Xarogsit easily killed Delroz and added the wizard's amulet to his treasury. It's futher fate is unknown. PARAMÈTRES : Capacités d'équipement : - Mémorisation d'un sort profane supplémentaire de niveau 8 - Mémorisation d'un sort profane supplémentaire de niveau 5 - Vitesse d'incantation : +1 - Résistance à la magie : +10 % - Immunité à l'échec d'incantation des sorts Poids : 1 |
xaramul Amulet of Arcanum | Klobrit Zenethorn was a rich and arrogant student at the Neverwinter's Academy. He studied arcana, and wanted to be number one among the others. So Klobrit stole rare magical ingredients in the Academy and gave them to luskan mages with great amount of gold, and they enchanted this amulet for him. Klobrit became one ot the best students, the amulet improved his already significant magical prowess. Unfortunately, after the graduation Klobrit entered a magical duel with a powerful mage from Luskan and failed. Since that time, amulet has seen much use, and changed hands of many wizards. STATISTICS: Equipped abilities: - Saving Throws: +1 - Magic Resistance: +5% - Improves casting speed by 1 - Can memorize one extra 3th-level wizard spell Weight: 1 | Klobrit Zenethorn was a rich and arrogant student at the Neverwinter's Academy. He studied arcana, and wanted to be number one among the others. So Klobrit stole rare magical ingredients in the Academy and gave them to luskan mages with great amount of gold, and they enchanted this amulet for him. Klobrit became one ot the best students, the amulet improved his already significant magical prowess. Unfortunately, after the graduation Klobrit entered a magical duel with a powerful mage from Luskan and failed. Since that time, amulet has seen much use, and changed hands of many wizards. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +1 - Mémorisation d'un sort profane supplémentaire de niveau 3 - Vitesse d'incantation : +1 - Résistance à la magie : +5 % Poids : 1 |
xarmow4 Armor of Wonders+4 | Elegant workmanship and practical considerations make this armor both beautiful and useful for combat and perfomance. It may be worn by bards without removing their spellcasting ability. STATISTICS: - THAC0: +1 - Armor Class: 4 (6 vs. piercing and missile) - 1/2 extra attack per round - Spellcasting is not disabled Requires: 6 Strength Weight: 7 | Elegant workmanship and practical considerations make this armor both beautiful and useful for combat and perfomance. It may be worn by bards without removing their spellcasting ability. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : -2 contre les projectiles - Classe d'armure : -2 contre les armes perforantes - Classe d'armure de base : 4 - TAC0 : +1 - Attaque par round : + une demi Poids : 7 Nécessite : - Force : 6 |
xarmow5 Armor of Wonders+5 | Elegant workmanship and practical considerations make this armor both beautiful and useful for combat and perfomance. It may be worn by bards without removing their spellcasting ability. STATISTICS: - THAC0: +1 - Armor Class: 3 - 1 extra attack per round - Improves casting speed by 1 - Can memorize one extra wizard spell of 1-5 level - Spellcasting is not disabled Requires: 6 Strength Weight: 7 | Elegant workmanship and practical considerations make this armor both beautiful and useful for combat and perfomance. It may be worn by bards without removing their spellcasting ability. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : -2 contre les projectiles - Classe d'armure : -2 contre les armes perforantes - Classe d'armure de base : 3 - TAC0 : +1 - Mémorisation d'un sort profane supplémentaire de niveau 5 - Mémorisation d'un sort profane supplémentaire de niveau 4 - Mémorisation d'un sort profane supplémentaire de niveau 3 - Mémorisation d'un sort profane supplémentaire de niveau 2 - Mémorisation d'un sort profane supplémentaire de niveau 1 - Vitesse d'incantation : +1 - Attaque par round : +1 Poids : 7 Nécessite : - Force : 6 |
xbrbwiz2 Bracers of the Battle Wizard | Normally bracers are used to add support and protection to forearm area of the body or to improve combat abilities. These bracers have been magically altered so that the wearer can use staffs masterfully in battle. Bracers such as these are highly prized by wizards and sorcerers who enjoy fighting on front line. STATISTICS: Equipped abilities: - THAC0: +2 - Armor Class: +1 - 1/2 extra attack per round Weight: 2 | Normally bracers are used to add support and protection to forearm area of the body or to improve combat abilities. These bracers have been magically altered so that the wearer can use staffs masterfully in battle. Bracers such as these are highly prized by wizards and sorcerers who enjoy fighting on front line. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - TAC0 : +2 - Attaque par round : + une demi Poids : 2 |
xbrbwiz3 Bracers of the War Wizard | Normally bracers are used to add support and protection to forearm area of the body or to improve combat abilities. These bracers have been magically altered so that the wearer can use staffs masterfully in battle. Bracers such as these are highly prized by wizards and sorcerers who enjoy fighting on front line. STATISTICS: Equipped abilities: - Vocalize - THAC0: +2 - Armor Class: +1 - 1 extra attack per round Weight: 2 | Normally bracers are used to add support and protection to forearm area of the body or to improve combat abilities. These bracers have been magically altered so that the wearer can use staffs masterfully in battle. Bracers such as these are highly prized by wizards and sorcerers who enjoy fighting on front line. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - TAC0 : +2 - Attaque par round : +1 - Immunité au silence de manière permanente - Immunité au silence Poids : 2 |
xclotw7 Cloack of the Warlock | This wonderful cloack provides magic worthy of any great caster. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. Aside from being an effective defense in combat situations and duels, such rare cloacks have also been the cause of serious envy amongst mages. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +10% - Improves casting speed by 1 Weight: 3 | This wonderful cloack provides magic worthy of any great caster. It offers protection from all forms of physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. Aside from being an effective defense in combat situations and duels, such rare cloacks have also been the cause of serious envy amongst mages. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Vitesse d'incantation : +1 - Résistance à la magie : +10 % Poids : 3 |
xdarks3 Staff of Dark Arts+3 | A long wooden staff, shod in iron and inscribed with sigils and runes of all types, It is topped with a glistening gem that burns from within with a flickering red light. This potent staff radiates dark energy, contains many spell powers and is masterfully enchanted. According to the runes, it belonged to a Sorcerer-King of flying netherese enclave. It is infused with the very essence of magic, and requires as much from any wizard that would hope to use it. Such staffs were highly sought after by the arcanists of Netheril, and they are a great boon to any practitioner of the arcane arts. This particular example is good in melee and ranged. Offensively it can be used in melee very well, and cast a Red Lightning in ranged. Besides, Staff of the Sorcerer enables to better escape hostile magic and avoid physical blows, and can cast teleportation at mage's will. Due to the nature of its enchantment, it can only be used by wizards of evil or neutral alignment. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +5% Combat abilities: THAC0: +3 Damage: 1d3+3 (magic), 1d3+3 (electricity), 1 (crushing) - ranged; 1d6+3 (crushing), +1 (magic), +1 (electricity) - melee Speed Factor: 1 Proficiency Type: Quarterstaff Type: Two-handed Charge abilities: - Dimension door at will Requires: 5 Strength 15 Intelligence Weight: 4 | A long wooden staff, shod in iron and inscribed with sigils and runes of all types, It is topped with a glistening gem that burns from within with a flickering red light. This potent staff radiates dark energy, contains many spell powers and is masterfully enchanted. According to the runes, it belonged to a Sorcerer-King of flying netherese enclave. It is infused with the very essence of magic, and requires as much from any wizard that would hope to use it. Such staffs were highly sought after by the arcanists of Netheril, and they are a great boon to any practitioner of the arcane arts. This particular example is good in melee and ranged. Offensively it can be used in melee very well, and cast a Red Lightning in ranged. Besides, Staff of the Sorcerer enables to better escape hostile magic and avoid physical blows, and can cast teleportation at mage's will. Due to the nature of its enchantment, it can only be used by wizards of evil or neutral alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Résistance à la magie : +5 % Capacités de combat (au corps à corps) : - Inflige 1 points de dégâts d'électricité supplémentaires - Inflige 1 points de dégâts magiques supplémentaires Enchantement : +3 TAC0 : +3 Dégâts : 1d6 +3 Type de dégâts : Contondant Facteur de vitesse : 1 Capacités de combat (à distance) : - Revient dans la main du lanceur - Inflige 1 points de dégâts contondants supplémentaires - Inflige 1d3 +3 points de dégâts magiques supplémentaires - Inflige 1d3 +3 points de dégâts d'électricité supplémentaires Enchantement : +3 TAC0 : +3 Facteur de vitesse : 1 Capacités de combat (Teleport) : Enchantement : +3 Facteur de vitesse : 0 Type de compétence : Bâton Type : Arme à 2 mains Poids : 4 Nécessite : - Force : 5 - Intelligence : 15 |
xdarks4 Staff of Dark Arts+4 | A long wooden staff, shod in iron and inscribed with sigils and runes of all types, It is topped with a glistening gem that burns from within with a flickering red light. This potent staff radiates dark energy, contains many spell powers and is masterfully enchanted. According to the runes, it belonged to a Sorcerer-King of flying netherese enclave. It is infused with the very essence of magic, and requires as much from any wizard that would hope to use it. Such staffs were highly sought after by the arcanists of Netheril, and they are a great boon to any practitioner of the arcane arts. This particular example is good in melee and ranged. Offensively it can be used in melee very well, and cast a Red Lightning in ranged. Besides, Staff ot the Sorcerer enables to better escape hostile magic and avoid physical blows, and can cast teleportation at mage's will. Due to the nature of its enchantment, it can only be used by wizards of evil alignment. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +10% - Improves casting speed by 1 - Casts Greater Malison on enemy within sight Charge abilities: - Dimension door at will Combat abilities: - Can be used as a melee or ranged weapon THAC0: +4 Damage: 1d4+4 (magic), 1d4+4 (electricity), 1d4 (crushing) - ranged; 1d6+4 (crushing), +1 (magic), +1 (electricity) - melee Speed Factor: 0 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength 17 Intelligence Weight: 4 | A long wooden staff, shod in iron and inscribed with sigils and runes of all types, It is topped with a glistening gem that burns from within with a flickering red light. This potent staff radiates dark energy, contains many spell powers and is masterfully enchanted. According to the runes, it belonged to a Sorcerer-King of flying netherese enclave. It is infused with the very essence of magic, and requires as much from any wizard that would hope to use it. Such staffs were highly sought after by the arcanists of Netheril, and they are a great boon to any practitioner of the arcane arts. This particular example is good in melee and ranged. Offensively it can be used in melee very well, and cast a Red Lightning in ranged. Besides, Staff ot the Sorcerer enables to better escape hostile magic and avoid physical blows, and can cast teleportation at mage's will. Due to the nature of its enchantment, it can only be used by wizards of evil alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Vitesse d'incantation : +1 - Résistance à la magie : +10 % Capacités de combat (au corps à corps) : - Inflige 1d4 points de dégâts contondants supplémentaires - Inflige 1 points de dégâts d'électricité supplémentaires - Inflige 1 points de dégâts magiques supplémentaires Enchantement : +4 TAC0 : +4 Dégâts : 1d6 +4 Type de dégâts : Contondant Facteur de vitesse : 0 Capacités de combat (Lightning) : - Revient dans la main du lanceur - Inflige 1d4 +4 points de dégâts magiques supplémentaires - Inflige 1d4 +4 points de dégâts d'électricité supplémentaires Enchantement : +4 TAC0 : +4 Facteur de vitesse : 0 Capacités de combat (Teleportation) : Enchantement : +4 Facteur de vitesse : 0 Type de compétence : Bâton Type : Arme à 2 mains Poids : 4 Nécessite : - Force : 5 - Intelligence : 17 |
xfcirc Circlet of Faith | This old circlet is made of the purest silver and embedded with gems. Once it was blessed by the forgotten god Amaunator, granting the wearer increased protection and power. STATISTICS: Equipped abilities: - Wisdom: +1 - Saving Throws: +1 - Immune to fear and panic Weight: 1 | This old circlet is made of the purest silver and embedded with gems. Once it was blessed by the forgotten god Amaunator, granting the wearer increased protection and power. PARAMÈTRES : Capacités d'équipement : - Protection contre les coups critiques - Jets de sauvegarde : +1 - Sagesse : +1 - Moral : Passe à -1 - Immunité à la peur - Immunité à l'horreur - Immunité à la panique Poids : 1 |
xfsring Arcane Guardian | This ring weighs heavily in your hand and is warm to the touch. Merely looking at it makes you feel uneasy for some reason. The sapphire gem on the silver band seems to have an inner light of some sort. It does not take years of study in the arcane to understand, that it holds the essence of some undead creature, and according to the ring's power it was a mage vampire. Who crafted this ring and what exactly is inside is covered with mystery, and maybe it's better to leave it this way. STATISTICS: Equipped abilities: - Save vs. Spell, Death: +3 - Magic Resistance: +5% - Immunity to level drain - Can memorize one extra 5-7 level wizard spell Weight: 0 | This ring weighs heavily in your hand and is warm to the touch. Merely looking at it makes you feel uneasy for some reason. The sapphire gem on the silver band seems to have an inner light of some sort. It does not take years of study in the arcane to understand, that it holds the essence of some undead creature, and according to the ring's power it was a mage vampire. Who crafted this ring and what exactly is inside is covered with mystery, and maybe it's better to leave it this way. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +3 contre la paralysie, la mort et les poisons - Jets de sauvegarde : +3 contre les sorts - Mémorisation d'un sort profane supplémentaire de niveau 7 - Mémorisation d'un sort profane supplémentaire de niveau 6 - Mémorisation d'un sort profane supplémentaire de niveau 5 - Résistance à la magie : +5 % - Immunité au drain de niveaux Poids : 0 |
xgosc3 Girdle of Supreme Constitution | The well-known craftsmanship of the dwarven races allows them to craft many beautiful and valuable goods. Among these are girdles of supreme constitution. When worn, the belt increases the wearer's Constitution, making him as strong as a dwarf. STATISTICS: Equipped abilities: - Constitution: set to 19 Weight: 2 | The well-known craftsmanship of the dwarven races allows them to craft many beautiful and valuable goods. Among these are girdles of supreme constitution. When worn, the belt increases the wearer's Constitution, making him as strong as a dwarf. PARAMÈTRES : Capacités d'équipement : - Constitution : Passe à 19 Poids : 2 |
xseq2 Staff of Sequencer +3 | Staff of Sequencer was created by Asparagus Lestarge, a wizard, who resided in Halarahh of Halruaa. His reasons for fabricating such an item stemmed from his aging. In his youth he was the champion of magical duels, but in his old age he began to lose clarity of mind and reaction. This staff served him well, and when he decided to devote himself to tutelage of young mages, he gifted it to his best apprentice. STATISTICS: Equipped abilities: - Saving Throws vs. Spell, Wands: +1 - Magic Resistance: +5% - Caster Level: +1 (Mages, Sorcerers) - Lore: +10 Combat abilities: - Can be used as a melee or ranged weapon THAC0: +3 Damage: 2d4+3 (magic) - ranged; 1d6+3 (crushing), 1 (magic) - melee Speed Factor: 0 Proficiency Type: Quarterstaff Type: Two-handed Charge abilities: - Minor Sequencer once per day Requires: 5 Strength 15 Intelligence Weight: 4 | Staff of Sequencer was created by Asparagus Lestarge, a wizard, who resided in Halarahh of Halruaa. His reasons for fabricating such an item stemmed from his aging. In his youth he was the champion of magical duels, but in his old age he began to lose clarity of mind and reaction. This staff served him well, and when he decided to devote himself to tutelage of young mages, he gifted it to his best apprentice. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +1 contre les baguettes, les sceptres et les bâtons - Jets de sauvegarde : +1 contre les sorts - Niveau de lanceur de sorts profanes : +1 - Résistance à la magie : +5 % - Connaissance : +10 Capacités de charge : - Séquenceur mineur (1 fois par jour) Capacités de combat (au corps à corps) : - Inflige 1 points de dégâts magiques supplémentaires Enchantement : +3 TAC0 : +3 Dégâts : 1d6 +3 Type de dégâts : Contondant Facteur de vitesse : 0 Capacités de combat (à distance) : - Revient dans la main du lanceur - Inflige 2d4 +2 points de dégâts magiques supplémentaires Enchantement : +3 TAC0 : +3 Type de dégâts : Perforant Facteur de vitesse : 0 Type de compétence : Bâton Type : Arme à 2 mains Poids : 4 Nécessite : - Force : 5 - Intelligence : 15 |
xsnakr7 Ring of Vitality | It is said that this silver ring was enchanted in Zakhara, the Land of Fate. The zakharan sages are well known for art of magic and medicine. Such rare rings in a form of two coupled snakes symbolize the beneficial union of magic and medicine. STATISTICS: Equipped abilities: - Save vs. Death: +2 - Hit Points: +10% - Regenerate 1 Hit Point per round Weight: 0 | It is said that this silver ring was enchanted in Zakhara, the Land of Fate. The zakharan sages are well known for art of magic and medicine. Such rare rings in a form of two coupled snakes symbolize the beneficial union of magic and medicine. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +2 contre la paralysie, la mort et les poisons - Régénère 1 point de vie toutes les 6 secondes - Points de vie maximum : +10 % Poids : 0 |
xsorcs3 Stormpeler +3 | Despite it’s threatening name, this beautiful staff is aimed at maintaining balance of good and righteousness. It truly brings storm, death and retribution, but only to evil spellcasters for irresponsible magic use and creatures of darkness. Stormpeler or Moonstaff as it is also called, was blessed by both Mystra and Selune, to help their faithful worshipers in a war against servants of Shar. This weapon of light was enchanted to an impressive degree and possesses a great arcane power. It grants protection from physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. Stormpeler can be used in melee very well, and cast a Lightning Bolt in ranged. Besides, it allows to teleport at mage's will. Moonstaff would serve well to those, who are worthy. Due to the nature of its enchantment, it can only be used by arcane casters of good or neutral alignment. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +5% Charge abilities: - Dimension door at will Combat abilities: - Can be used as a melee or ranged weapon THAC0: +3 Damage: 1d3+3 (magic), 1d3+3 (electricity), 1 (crushing) - ranged; 1d6+3 (crushing), +1 (magic), +1 (electricity) - melee Speed Factor: 0 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength 15 Intelligence Weight: 4 | Despite it’s threatening name, this beautiful staff is aimed at maintaining balance of good and righteousness. It truly brings storm, death and retribution, but only to evil spellcasters for irresponsible magic use and creatures of darkness. Stormpeler or Moonstaff as it is also called, was blessed by both Mystra and Selune, to help their faithful worshipers in a war against servants of Shar. This weapon of light was enchanted to an impressive degree and possesses a great arcane power. It grants protection from physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. Stormpeler can be used in melee very well, and cast a Lightning Bolt in ranged. Besides, it allows to teleport at mage's will. Moonstaff would serve well to those, who are worthy. Due to the nature of its enchantment, it can only be used by arcane casters of good or neutral alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Résistance à la magie : +5 % Capacités de combat (au corps à corps) : - Inflige 1 points de dégâts d'électricité supplémentaires - Inflige 1 points de dégâts magiques supplémentaires Enchantement : +3 TAC0 : +3 Dégâts : 1d6 +3 Type de dégâts : Contondant Facteur de vitesse : 0 Capacités de combat (à distance) : - Revient dans la main du lanceur - Inflige 1d3 +3 points de dégâts magiques supplémentaires - Inflige 1 points de dégâts contondants supplémentaires - Inflige 1d3 +3 points de dégâts d'électricité supplémentaires Enchantement : +3 TAC0 : +3 Facteur de vitesse : 0 Capacités de combat (Dimension door) : Enchantement : +3 Facteur de vitesse : 0 Type de compétence : Bâton Type : Arme à 2 mains Poids : 4 Nécessite : - Force : 5 - Intelligence : 15 |
xsorcs4 Stormpeler +4 | Despite it’s threatening name, this beautiful staff is aimed at maintaining balance of good and righteousness. It truly brings storm, death and retribution, but only to evil spellcasters for irresponsible magic use and creatures of darkness. Stormpeler or Moonstaff as it is also called, was blessed by both Mystra and Selune, to help their faithful worshipers in a war against servants of Shar. This weapon of light was enchanted to an impressive degree and possesses a great arcane power. It grants protection from physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. Stormpeler can be used in melee very well, and cast a Lightning Bolt in ranged. Besides, it allows to teleport at mage's will. Moonstaff would serve well to those, who are worthy. Due to the nature of its enchantment, it can only be used by arcane casters of good or neutral alignment. STATISTICS: Equipped abilities: - Armor Class: +1 - Saving Throws: +1 - Magic Resistance: +10% - Improves casting speed by 1 - Casts Bless & Protection from Evil on party when enemy is near Charge abilities: - Dimension door at will Combat abilities: - Can be used as a melee or ranged weapon THAC0: +4 Damage: 1d4+4 (magic), 1d4+4 (electricity), 1d3 (crushing) - ranged; 1d6+4 (crushing), +1 (magic), +1 (electricity) - melee Speed Factor: 0 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength 15 Intelligence Weight: 4 | Despite it’s threatening name, this beautiful staff is aimed at maintaining balance of good and righteousness. It truly brings storm, death and retribution, but only to evil spellcasters for irresponsible magic use and creatures of darkness. Stormpeler or Moonstaff as it is also called, was blessed by both Mystra and Selune, to help their faithful worshipers in a war against servants of Shar. This weapon of light was enchanted to an impressive degree and possesses a great arcane power. It grants protection from physical attack while at the same time increasing one's Magic Resistance, Saving Throws and Casting Abilities. Stormpeler can be used in melee very well, and cast a Lightning Bolt in ranged. Besides, it allows to teleport at mage's will. Moonstaff would serve well to those, who are worthy. Due to the nature of its enchantment, it can only be used by arcane casters of good or neutral alignment. PARAMÈTRES : Capacités d'équipement : - Classe d'armure : +1 - Jets de sauvegarde : +1 - Vitesse d'incantation : +1 - Résistance à la magie : +10 % Capacités de combat (au corps à corps) : - Inflige 1 points de dégâts d'électricité supplémentaires - Inflige 1 points de dégâts magiques supplémentaires Enchantement : +4 TAC0 : +4 Dégâts : 1d6 +4 Type de dégâts : Contondant Facteur de vitesse : 0 Capacités de combat (Lightning) : - Revient dans la main du lanceur - Inflige 1d4 points de dégâts contondants supplémentaires - Inflige 1d4 +4 points de dégâts magiques supplémentaires - Inflige 1d4 +4 points de dégâts d'électricité supplémentaires - Endors la cible pendant 2 secondes (jet de sauvegarde à -1 contre les sorts pour éviter) - Renverse et sonne la cible pendant 2 secondes (jet de sauvegarde à -1 contre la paralysie, la mort et les poisons pour éviter) Enchantement : +4 TAC0 : +4 Facteur de vitesse : 0 Capacités de combat (Teleportation) : Enchantement : +4 Facteur de vitesse : 0 Type de compétence : Bâton Type : Arme à 2 mains Poids : 4 Nécessite : - Force : 5 - Intelligence : 15 |
xstap1 Staff off Apprenti +1 | It does not take years of study in the arcane to be able to tell that this finely crafted staff is highly enchanted. In shape and construction, it seems almost more reminiscent of a wand than a staff used for striking. Many young wizards, especially those just begining careers as adventures, use such staffs to aid them in travels and battles. When wizards grow in power, they often gift these staffs to apprentices. As with other such staffs, they can only be used by those of the wizardly profession. STATISTICS: Combat abilities: - Can be used as a melee or ranged weapon THAC0: +1 Damage: 1d4+1 (magic) - ranged; 1d6+1 (crushing) - melee Speed Factor: 0 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength 15 Intelligence Weight: 4 | It does not take years of study in the arcane to be able to tell that this finely crafted staff is highly enchanted. In shape and construction, it seems almost more reminiscent of a wand than a staff used for striking. Many young wizards, especially those just begining careers as adventures, use such staffs to aid them in travels and battles. When wizards grow in power, they often gift these staffs to apprentices. As with other such staffs, they can only be used by those of the wizardly profession. PARAMÈTRES : Capacités de combat (au corps à corps) : Enchantement : +1 TAC0 : +1 Dégâts : 1d6 +1 Type de dégâts : Contondant Facteur de vitesse : 0 Capacités de combat (à distance) : - Revient dans la main du lanceur - Inflige 1d4 +1 points de dégâts magiques supplémentaires Enchantement : +1 TAC0 : +1 Type de dégâts : Perforant Facteur de vitesse : 0 Type de compétence : Bâton Type : Arme à 2 mains Poids : 4 Nécessite : - Intelligence : 15 |
zamulwg Amulet of Witches | This golden amulet is a heirloom of of the Delozar Line of Witches. It has been passed down every generation ever since it was created by Velshara Delozar, a witch of immense power. It is said that the last Delozar witch Ilona turned to dark magic and joined the Durthan in Rashemen, where she was later exposed to hatrans by her treacherous lover, who stole the amulet afterwards and sold it to red wizards. STATISTICS: Equipped abilities: - Saving Throws: +1 - Magic Resistance: +5% - Improves casting speed by 1 - Immunity to poison Charge abilities: - Insect Plague once per day Weight: 1 | This golden amulet is a heirloom of of the Delozar Line of Witches. It has been passed down every generation ever since it was created by Velshara Delozar, a witch of immense power. It is said that the last Delozar witch Ilona turned to dark magic and joined the Durthan in Rashemen, where she was later exposed to hatrans by her treacherous lover, who stole the amulet afterwards and sold it to red wizards. PARAMÈTRES : Capacités d'équipement : - Jets de sauvegarde : +1 - Vitesse d'incantation : +1 - Résistance à la magie : +5 % - Immunité aux poisons Capacités de charge : - Fléau d'insectes (1 fois par jour) Poids : 1 |